The coolest feature of the Steam Deck – without any, if you ask me – is how the gaming laptop allows you to get the most out of its AMD RDNA 2 graphics and 40 watt battery. Since the last update, you can reduce the screen refresh rate to growing your effective frame rate and lower latency and you have managed to reduce the CPU, GPU and frame limiter since startup. The trick: even if you come up with a great combination that gives you battery life and / or the performance you crave, Steam Deck won’t save these game settings.

You will need to memorize them and move the switches appropriately each time you switch to another game. That is changing today.

Update from Wednesday now comes with game performance settings that allow you to click one switch in the shortcut menu to set a custom performance profile for each of your games.

You no longer need to manually set 40/40 every time you start Elden Ring, if this is your cup of tea.
Photo by Sean Hollister / The Verge

Turn it off and go back to the global system settings, so you can have both the “I generally like my games running at 30 frames per second” setting, but alsoElden Ring must operate at 40 frames per second with a refresh rate of 40 Hz “andSurvived by vampires it has to work at 10 frames per second and 5 watts, because I want to play it all this trip by car, if you want.

This is one of the most sought after features of Steam Deck from the beginning and I hope there are more – because do not do allow you to set multiple profiles (such as one when you’re plugged into AC power and another for the longest battery life you can manage), or save and share profiles with the larger community so we, Power Users, we can help the settings less – happy among us their games to run better.

Your global performance profile will also not disappear.
Photo by Sean Hollister / The Verge

(Valve has already shown us how powerful this can be with community controller profiles – a big reason many ancient games can be played on Steam Deck instantly is that users were encouraged to upload Steam Controller configurations during the day.)

I suspect that Valve is very aware of this and that today’s update lays the groundwork for this. Since the Steam Deck may still not be ready for anyone who can take the Nintendo Switch, update after update shows that Valve listens carefully and carefully to the reviews of experienced users.

Digital foundry recently made excellent appearance how the adjustable refresh rate of the previous update and the fan curve allow you to get more out of the Steam Deck. I am embedding a copy below for your viewing pleasure.

You can read the full list of Steam Deck changes here. The rest is mostly bug fixes, although you can now also hold down the power button to “stop streaming” play, and Valve moved the haptic and rumble switch from the shortcut menu. This is a change I do not really agree with; they were useful when an older game (I don’t remember which one) was really over-vibrating.

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