Assassin’s Creed has been evolving in the following years, with multiple projects in development. At the Ubisoft Forward event on Saturday — early Sunday in India — the publisher took a peak at the franchise’s future via a distilled roadmap. Assassin’s Creed announcements include a standalone mobile game set in China, the Codename Hexe title set during the Witch Trials, and the previously leaked Project Red set in the long-awaited setting of feudal Japan. At the center of these attractions is Assassin’s Creed Infinity, which is described as a live streaming platform for upcoming entries.
With that, let’s take a peek into the future of Assassin’s Creed:
Assassin’s Creed Infinity
Since the launch of Assassin’s Creed Mirage, Ubisoft has been looking to create a central hub to tie a bunch of different AC games together. Think of it as an Animus that allows players to step into different historical settings through the eyes of a skilled assassin. “Infinity will be a hub that will bring all of our different experiences and our players together in meaningful ways,” said Marc-Alexis Côté, VP of Assassin’s Creed. With Project Infinity, Ubisoft intends to bring back solo multiplayer experiences in the vein of the co-op mode in Assassin’s Creed Unity.
Assassin’s Creed Red/ Japan
Widespread leaks and speculation later, Assassin’s Creed Red’s codename is now official. With this entry, players will be sent to the heart of feudal Japan where they master the arts and weapons of shinobi. As Ubisoft’s next premium flagship title, it will feature the open-world role-playing elements that have been a trademark of recent entries. The title is being developed by Ubisoft’s Quebec division of Assassin’s Creed Odyssey fame under Jonathan Dumont. Further details on the same will be available in due course.
Assassin’s Creed Hex
Meanwhile, the Ubisoft team in Montreal is working on what is described as “the darkest Assassin’s Creed game yet”. Codename Hexe is set in the latter stages of the Holy Roman Empire, specifically during the witch trials of the 16th century, and is led by creative director Clint Hawking, best known for the early Splinter Cell games. Ubisoft released a teaser for the same featuring an A-shaped mascot hanging from the branches in a misty forest. During presentationCôté called it “a very different type of Assassin’s Creed game”.
Assassin’s Creed Mobile/ Jade/ China
For the first time, Assassin’s Creed will let you create your own custom character. Set in 215 BC in ancient China, Codename Jade is the first open-world Assassin’s Creed game to grace mobile devices – Android and iOS, we’re guessing – featuring core gameplay mechanics from the main games. Players can park atop the Great Wall of China, explore bustling cities, engage in intense battles, and even send a drone bird to explore locations.