Children of the Sun is an amazing puzzle game set in a gritty world of cults and revenge, and it needs to come to PC via Steam on April 9 Children of the Sun, players line up a single sniper shot and then control the bullet as it ricochets among the cultists in their sights. The goal is to defeat everyone with the most speed, elegance and creativity by curving the bullet around the environment and through objects while the targets try to escape in slow motion. It’s a repeatable, satisfying set of mechanics.
Also, it’s not all senseless violence. The sniper’s name is The Girl, and she’s a former cult member who grew up a victim of brainwashing. Now she is on a mission to destroy the cult, member by member and bullet by bullet, before finally destroying the Leader. So yes, there is violence in the game, but not completely meaningless.
The environments in Children of the Sun they have a high-contrast, demonic glow around them, and enemies look like thermally illuminated skeletons as the Girl spies on them, lining up every shot. The visual effects alone give the game an unpredictable, adrenaline-charged edge.
Children of the Sun comes from René Rother, a developer who is big in the world of game jams. Rother has a history of construction minimalist games with strong messages about violence and death—or sometimes about bubblegum. Children of the Sun is published by Devolver Digital.
The demo for Children of the Sun landed on Steam in early February and offered a seven-course taste of the game’s core cycle. It was a breakthrough at Steam Next Fest; her demo garnered more than 60,000 players this week.
“It’s been a pretty fun couple of weeks since the game was first announced and the demo was released,” Rotter told Steam. “There have been a lot of really nice words and great feedback coming from you. I appreciate everyone who gave the demo a moment of their time… So now that the release date is public, I guess I finally have to actually finish the game. ha!”
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